It comprises the first half of the Persona 2 story arc, which is concluded in Persona 2: Eternal Punishment. Add to Cart. Not a member of Pastebin yet? [15], There was a debate at Atlus over whether to localize Innocent Sin. After debunking numerous rumors and defeating several members of the Masked Circle, the group meets with Joker, who then reveals himself to be Jun Kurosu, the fifth childhood friend and member of the original Masked Circle. Topic Archived; Page . [1] The western release did suffer a few content cuts: namely, the ability to create custom quests in the Climax Theater and additional DLC episodes for the Climax Theater that included several former Persona and Shin Megami Tensei settings. He later joins with other students to investigate the happenings around Sumaru: Lisa "Ginko" Silverman, whose parents were originally from overseas before becoming Japanese nationals; Eikichi "Michel" Mishina, a second-year from Kasugayama High who is a notorious delinquent and the leader of a band; Maya Amano, a reporter for a teen magazine; and Yukino "Yukki" Mayuzumi, a former student of St. Hermelin High and Maya's photographer. ... _C0 All persona analyzed _L 0x8063B284 0x00130001 _L 0x000000FF 0x00000000 _C0 MAX Casino Coin _L 0x2063AC30 0x3B9AC9FF _C0 Neko 99 _L 0x0063B2B0 0x00000063 _C0 Photos & magazine sweepstakes winner _L 0x200DE720 0x00000000 _L 0x2063B2A4 0x7FFF7FFF _C0 Item not decrease … Atlus PlayStationJune 24, 1999PSP RemakeApril 14, 2011 [32] Innocent Sin was one of the first Megami Tensei titles to feature voice acting. After the fight, Nyarlathotep manipulates Maya Okamura into striking Maya Amano with the Spear of Destiny, killing her quickly. [8] The remake was announced for a western release in May 2011. Template:Good article Persona 2: Innocent Sinlower-alpha 1 is a Japanese role-playing video game developed and released by Atlus for the PlayStation in 1999. The remake also includes Sumaru Climax Theatre, a theater which features side-stories written by various other authors from Atlus, including one written by Tadashi Satomi, the original scenario writer for the first 3 games. After battling him, Jun repents, causing his "Ideal Father" to remove his Persona ability and take control of the Masked Circle. He also called the voice acting "generally pretty good", despite finding Tatsuya and Maya's inconsistent. The opening was supervised by Hirotaka Marufuji with music by Lotus Juice. Wait, What? The game was re-released in 2011 for the PlayStation Portable. [40] GameSpot's Peter Bartholow, reviewing the original, gave the game similar praise, saying "[Innocent Sin]'s story is darker, stranger, and more involving than most of the fluffy fantasy fare crowding today's marketplace. [13] The central character theme of Innocent Sin was the growth of teenagers and how they overcome their personal troubles. Persona 2 Innocent Sin is a game with a fantastic story, in fact, it's my favorite story in the sub-series so far. While he found the CD-based recording medium gave more freedom than the cartridge-based SNES, he had difficulties adjusting the pitches of overlapping instruments and managing memory space. His appearance as a demonic clown was inspired by his actions of absorbing people's dreams. Writer(s) Despite this, the game received a fan translation patch for use with PS1 emulators, giving the game English text, but leaving the Japanese voice acting intact. The voices have been remastered for the Japanese version, but Atlus did not re-record anything due to some of the original voice actors having retired. 08-sep-2020 - Explora el tablero de Dany Araujo "Persona 2 innocent sin" en Pinterest. Collect future Contact FAQ info here. He always carries a special lighter and habitually takes it out to flip its lid open and shut. Persona 2: Innocent Sin is a Japanese role-playing video game developed and released by Atlus for the PlayStation in 1999. The new opening's theme song, "Unbreakable Tie", was written by Japanese hip-hop artist and long-time collaborator Lotus Juice and sung by J-pop singer Asami Izawa. [14] The various districts of Sumaru City were based on various regions around Japan, including Shibuya, Yamate and Odaiba. [11] From a technical standpoint, the game not only changed to an overhead view from the first Persona's mixture of overhead and first person navigation, but also made improvements to elements that were criticized in Persona, such as load times and save point frequency. [5][6], During battles, players can converse with most enemies: depending on which character talks with which enemy, they will trigger a different response. Personally I would rephrase "Innocent Sin began development after the release and success of Persona" to Development of Innocent Sin began after the release and success of Persona [16] While designing the main characters, Kaneko needed to take the character focus into account. During battle, characters fight using melee attacks, use items purchased from shops outside battle, and cast a variety of spells using their Personas. ", Koi suru Tenshi Angelique ~ Kokoro no Mezameru Toki ~, Koi suru Tenshi Angelique ~ Kagayaki no Ashita ~, Macross Frontier the Movie ~Itsuwari no Utahime~, Macross Frontier the Movie ~Sayonara no Tsubasa~, Bodacious Space Pirates: Abyss of Hyperspace, Macross Delta the Movie: Passionate Walkūre. The stories are like mini-quests where in the end, players will have to face a boss. Tatsuya agrees to create a new timeline in which Nyarlathotep is not successful, in exchange for everyone's memories. The group are aided in their quest by their Personas, personified aspects of their personalities. Shin Megami Tensei: Persona 2 - Innocent Sin is a turn-based Role-Playing Game (RPG) for PlayStation Portable. A placeholder background image. The original version was not localized for western territories, but the PSP version was released in North America and Europe under the title Shin Megami Tensei: Persona 2: Innocent Sin. Its 2011 reprint featured new content connecting the manga to Innocent Sin. It is the second entry in the Persona series, itself a subseries of the Megami Tensei franchise, and acts as a sequel to the original Persona. Innocent Sin is the first part of the Persona 2 duology, of which, is a sequel to the original Persona. Unused Graphics Placeholder. Titled Persona 2: Innocent Sin - Lost Memories (ペルソナ2 罪 ロストメモリーズ, Perusona Tsū: Tsumi Rosuto Memorīzu), it carried over the crucial systems of Innocent Sin, including the Persona and Rumor systems, while tailoring them for a mobile format. A remake of Innocent Sin was released for the PSP and features a new animated opening as well as many gameplay and graphical changes, similar to the previous Persona PSP remake. Programmer(s) The character artwork was redone by Soejima. Persona 2: Innocent Sin follows the story of Tatsuya Suou, a high school student who finds himself at odds with a demonic entity known as the Joker. See the full trailer for the only Persona game to have not reached North America the first time around! After their fight, Philemon appears and explains their status as manifestations of humanity's opposing feelings, and that they have been competing over whether humans can find a higher purpose while holding contradictory feelings. Meguro and Kaneko were both heavily involved with how the characters were portrayed during the opening. [7] Famitsu, reviewing the original, said that the general gameplay was "quite orthodox", but found the battle system stood out from other RPGs and praised the Rumor system's story and gameplay role. 2. After getting into a fight, the three play a game summoning the Joker, a mysterious antagonist rumored to appear before anyone that calls him. [49] Maya Amano and Lisa Silverman were later featured in an internal tech demo for the graphics engine used in Shin Megami Tensei: Nocturne. Extended version of the original PS version of Persona Game. The party's route through dungeons can be traced using the Auto-Map, a basic floor plan of the current dungeon. The boss battle theme for Persona 2: Innocent Sin. [28], The music for Innocent Sin was composed by Toshiko Tasaki, Kenichi Tsuchiya, and Masaki Kurokawa. During the ensuing argument, their Personas reveal themselves and Philemon contacts them, warning them that rumors are becoming reality in Sumaru. These effects can range from making an accessory or character-specific weapon appear, to triggering the appearance of new shops for the party's use. To emphasize his flamboyant appearance and link him aesthetically to the source of his power, Joker was clad in a strangely colored school uniform. Rearranged version for the PSP remake. Persona 2: Innocent Sin is the first half of the Persona 2 duology, and the only one that Western audiences originally didn't get - until the PSP era, in which it was the only one we did get. [29] Tsuchiya had previously done minor sound work on the original Persona. The protagonists of Innocent Sin all wore the same school uniform and were given personal items to help distinguish them. This formed the basis for Persona 2: Eternal Punishment. These events were so traumatic that everyone but Sudou willingly forgot them. Sequel to Persona (PS and PSP Version) and prequel to Persona 2: Eternal Punishment. 100 Sleeping Princes and the Kingdom of Dreams, https://en.wikipedia.org/w/index.php?title=Persona_2:_Innocent_Sin&oldid=1013640167, Articles containing Japanese-language text, Short description is different from Wikidata, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 22 March 2021, at 18:06. 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